Thursday, 10 June 2010

Writing 16bit code with Borland's c++ builder !! What have I done to deserve this.....

Tuesday, 8 June 2010

One of my photographs has been used in an updated iPhone application. Check it out here:http://www.schmap.com/?m=iphone#uid=london&sid=shopping_markets&p=56307&i=56307_132 Note that it's the one by "Ian Munro" and not RetroCoder :)

Sunday, 6 June 2010

After a few months of hard work I've managed to pass the second amateur radio exam. I also got 100% in this one !

I'm the one on the left Vince, the one with lots of hair :)

Tuesday, 11 May 2010

One of my London photos has been short-listed

I’ve just had one of my photographs short-listed for the next addition of the Schmap London Guide(http://www.schmap.com/). I find out on May 14th if it’ll be used. Checkout my recent London snaps here: http://www.flickr.com/photos/22697919@N05/

Friday, 23 April 2010

Another year gone

Well, I’ve been a bit slack when it comes to writing on my blog. A year has gone past and I’ve been very busy but with the day job and not the fun stuff. All my projects have been put on hold and I only found a little bit of time to create a new website. I have big plans but will struggle to fit it all in. With the release of dot net 4 and Visual Studio 2010 I’m currently waiting for the new release of the XNA framework. I plan to use this as my development environment as it fits in with my paid work. As much as I enjoy using Delphi, I just don’t use it at work anymore and find it difficult to continually swap between this and C#. If you haven’t visited my new website yet then pop along and take a look. It’s still work-in-progress so some of the features don’t work yet. I’ll be adding items as I get time, some of which may well be Silverlight. I will also try to get some more blog entries finished before the end of the month. These will outline what I plan for the last two quarters of the year.

Tuesday, 17 March 2009

A week at London

Too much to do at home and at work so no time to work on my games. The next few months look to be even busier so I don’t expect to get much work done on my “Dave the Dog” game. I have been able to fix the code so I can now walk between multiple screens. I had to add extra data to the XML document to handle the different entry points as Dave moves between screens. On the plus side, my company has just employed a graphic artist so I’ll have to ask him if he’ll be interested in drawing a few graphics for me. Next week I’ll be at Dev Week in London. If your going then may be I’ll see you there. The short train journey into London should give me time to plan the next stage of the game. I’m thinking of writing the code to collect, drop and use items. These items will be placed “randomly” so I’ll need to plan how I’m going to do this and how to keep track of the items as I drop or use them.