Wednesday, 29 February 2012

Raspberry Pi

After trying for hours I managed to get onto the Farnell website and pre-order a Raspberry-Pi. It won't be shipped to me for over a month as the first batch sold out but it'll give me some time to get my head round Linux. With any luck I'll soon have some "retro" games running on them. Check out the Pi website here: Raspberry-Pi

Thursday, 9 February 2012

Windows phone port of the remake for Cavern Fighter

Looking forward to developing my Cavern Fighter remake for the Windows phone. The first job was to dig out my old tools and see if I could extract the map data from my Delphi app into something useful. It didn’t take too long for me to use my map making tool to export the data as XML. Now that it is in a more manageable format, I can start to think how It can be used with a new rendering engine. This isn’t going to be a quick project but it makes a change from then day job.

The original level design tool

The original byte data converted into XML