My new ZX Spectrum game is now ready and is shared on the internet. I have only given the details to Cronosoft for the moment. This will be a free download for everyone to enjoy. I had planned to release it almost a year ago for Christmas 2014. As always, things didn't go to plan and then I moved house. After dealing with a few bugs it is now in a state where I am happy to let the public play it. As far as I can tell there are no show-stopper bugs but if any get reported I'll update the game on the share. Keep watching for more news soon.
Monday, 9 November 2015
Wednesday, 31 December 2014
The Infeasible Game - Level editor
Here is a picture of the tool I use to create the levels. I produced it quickly
so the tiles on the main grid are letters rather than the actual tile images. If
I can be bothered I'll fix this but at the moment the tool is fine for creating
and editing the levels.
The level data is output in a format I can past into my assembler. One byte is used for each tile. This byte holds the type of tile, its vertical position and whether there are other tiles in the same column. It also holds some other details that I'll be keeping to myself :)
The tool is a winform application written using C#.
The level data is output in a format I can past into my assembler. One byte is used for each tile. This byte holds the type of tile, its vertical position and whether there are other tiles in the same column. It also holds some other details that I'll be keeping to myself :)
The tool is a winform application written using C#.
Tuesday, 30 December 2014
The infeasible game - new for 2015
I've almost finished another game for the ZX Spectrum. This will be two games in twelve months. A first for me. It is based on "The Impossible Game" which can be played on mobile devices and PC. I decided the Spectrum needed a version so I created "The Infeasible Game". Here is a short video taken from the first level (the easy bit). It is also running at "easy" speed. Give it a go on infeasible speed if you want a challenge.
Friday, 3 October 2014
ShapeShifter now available to buy
ShapeShifter is now available to buy from Cronosoft: http://cronosoft.orgfree.com/ I
received my copy a few days ago and will be adding it to my growing collection.
If you want to try before you buy there is a playable demo here: http://1drv.ms/UIuGYo
Labels:
Coding,
Computer game,
Demo,
Game,
Pasmo,
Programmer,
programming,
ShapeShifter,
TommyGun,
Z80,
ZX Spectrum
Wednesday, 25 June 2014
ShapeShifter Demo Available
A demo of my new puzzle game, called ShapeShifter, is now available for the ZX Spectrum. The full game will be available to buy from Cronosoft this summer. The demo release has eight puzzles to complete. The full game has one hundred. The demo is a tap file and should run on most Spectrum emulators running in 48k mode. It may work in other modes but I have not tested these. The file can be downloaded from here: http://1drv.ms/UIuGYo
Labels:
Computer game,
Cronosoft,
Demo,
Download,
Free,
Game,
Z80,
ZX Spectrum
Monday, 19 May 2014
Here is my new Spectrum game
Here is a screen dump of my new ZX Spectrum game. A demo will be available in a week or so and the full game will be sold through the Cronosoft website. I'll be posting a short video soon, so keep watching.
Thursday, 10 April 2014
New touchscreen monitor
Just what every office needs. A new touchscreen monitor is
being lifted into position. Thought at one point we were going to run out of
staff to lift the beast.
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