I found some time to update the program that I will use to
design my game levels. I fixed a few small bugs and added some new features.
The status bar now shows the currently selected shape name and the total number
of shapes used. I have also added a print option that will print a giant map of
all the levels defined in a text file. I have expanded the raw data comment so
that the grid can be resized and redrawn if I need to edit a previous design.
Once all the levels have been added to a text file, it is loaded and the levels
spread out in a user defined grid pattern. This is then saved as a bitmap. As
far as I can tell, this application now does everything I need it to do. I’ll
start designing some easy levels to start with and then some more difficult
ones. Here is an image of the latest application.
1 comment:
Ooooooh!
A fancy-dan bitmap list control.
You should get a job writing stuff like that. ;)
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