Looking forward to developing my Cavern Fighter remake for the Windows phone. The first job was to dig out my old tools and see if I could extract the map data from my Delphi app into something useful. It didn’t take too long for me to use my map making tool to export the data as XML. Now that it is in a more manageable format, I can start to think how It can be used with a new rendering engine. This isn’t going to be a quick project but it makes a change from then day job.
The original level design tool
The original byte data converted into XML
3 comments:
You've got a new phone then?
No new phone, just going to use an emulator.
Hmmmmm
That makes sense ;>
I'll be waiting for the Android version....
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